The unusually average Spider-Man game
It’s not amazing.
It’s not spectacular.
But you know what, it’s not that bad.
“Spider-Man 3”, the videogame is a game based off the movie’s plot as well as storylines from the comics. The combination of the two makes for a different experience than what the audience and gamers may get with the film.
Just like in the movie, gamers will get to experience both the good and bad sides of Peter Parker (a.k.a Spider-Man) as they can play with the classic red and blue suited web slinger and the black symbiote costume which reflects his darker nature.
Some of the best aspects of this game are taken from previous Spider-Man game titles such as “Spider-Man 2” and “Ultimate Spider-Man”, where players can swing through a massive 3-D New York. The attention to detail in the city maps is quite amazing and the freedom makes for a better experience while web slinging through the city.
One of my personal favorite aspects of the game was with the ability to take photo assignments from the Daily Bugle and shoot photos. It was cool because it helps characters get to be a little bit more Peter Parker as his profession is as a photographer. But it was also a nice reference to the old Sega Genesis game “Spider-Man”, which the character also took photos to make money for web cartridges.
Another good thing about this game is it is not too short.
Most movie tie-in games seem to be relatively short, but this game with its added missions, has a good length to it, especially if the gamer chooses to do all the missions, time trials and regularly stop crime activity that exists even after the game completes the game.
The biggest complaint about this game has to be the random difficulty spikes that a player will come across. There are no difficulty settings but unlike other games which grow progressively harder, this game may be easy one moment, and nearly impossible at the next spot. Most of this comes in with the cut scenes, where players can still be active by pressing a button that pops up on the screen to help the cinematic carry on. Usually hitting a button will make Spider-Man jump out the way of certain death.
But another bright spot and great addition to this game is the fact that most of the characters are voiced by the film’s actors including Tobey Maguire as Spider-Man, James Franco as New Goblin, Thomas Haden Church as Sandman, Topher Grace as Venom and J.K. Simmons as J. Jonah Jameson.
However, one of the biggest annoyances with the game is the voice over and missions that involve Mary Jane Watson, Spidey’s main squeeze. Actor Kirsten Dunst did not do the voice over, but her replacement did not do such a bad job. The problem lies in the repetitive dialogue and pointlessness of the Mary Jane thrill ride missions, which involved players getting Mary Jane to an allotted spot in a specific amount of time, while hitting and swinging through checkpoints along the way. With all of the other time trial missions, why add these? It is like the developers of the game just wanted to put Mary Jane’s character in the game more because they could not fit her in other missions.
And the camera angles take this game down a lot. It is just plain frustrating when the camera angle shifts and you can see who you are hitting, so you are likely to start getting your tail end kicked.
I thought the game was a bit of a letdown from the previous Activision Spider-Man game titles, but not an overall failure. The game is still fun for the most part and if you manage not to throw your controller across the room or worse during some of the interactive cut scenes, then all should be well. I would recommend this as a buy for Spidey fans, but just as a rental for other gamers.